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Author Topic: [HL1] HIT's Content Upgrade  (Read 1936 times)

Besli

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« Last Edit: February 21, 2016, 01:37:40 AM by Besli »
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SPRKH

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Re: [HL1] HIT's Content Upgrade
« Reply #1 on: February 21, 2016, 04:52:18 AM »
That crowbar is pretty smexy

Lateralus

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Re: [HL1] HIT's Content Upgrade
« Reply #2 on: February 21, 2016, 06:55:40 AM »
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The ghost of Cliffmas FALs

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Re: [HL1] HIT's Content Upgrade
« Reply #3 on: February 22, 2016, 05:49:17 AM »
Never thought these would see the light of day.

One issue though; getting a CTD every time I load a save... narrowed it down to hud.txt

Never messed with hud stuff so I have no idea what exactly is killing it.
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Alex

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Re: [HL1] HIT's Content Upgrade
« Reply #4 on: February 22, 2016, 10:45:13 AM »
Never thought these would see the light of day.

One issue though; getting a CTD every time I load a save... narrowed it down to hud.txt

Never messed with hud stuff so I have no idea what exactly is killing it.

It's not massively complicated, it's just a pain to work with from what I remember. You basically define pixel areas within a sprite file for a certain thing, I can't remember where the origin snaps to (centre or 0 0 0?).

It's more trouble than it's worth basically.