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Author Topic: [HL1] [9mmAR] Various AR15 Variants  (Read 1447 times)

The ghost of Cliffmas FALs

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[HL1] [9mmAR] Various AR15 Variants
« on: February 18, 2018, 02:37:43 PM »

Some of these stretch the definition of LD but eh, who cares?Queue people who care way too much.
Some have a greater selection of hands due to their "lesser" LD status.

[HL1] [9mmAR] Firearms v2.5 M16A1E1

Quote
-M16A1E1 M203-

      Model, Textures, Sounds: Firearms Mod v2.5

      Animations, compiles: Cliffton_Vlodhammer

-Hands-

   Barney (LD)
      Model, Textures: Valve/Gearbox Software


   Gman
      Model: Ambient.Impact, Valve/Gearbox

      Textures: Ambient.Impact, Valve/Gearbox, Gman Invasion mod


   Red's LD HEV
      Model: Valve, Red Slug

      Textures: Valve, Red Slug, Cliffton_Vlodhammer (blue recolour)


   Opfor (LD)
      Model, textures: Valve/Gearbox Software

====================================================================

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[HL1] [9mmAR] Firearms v3.0+ M16A2

Quote
-M16A2 M203-

      Model, Textures, Sounds: Firearms Mod v3.0+

      Animations, compiles: Cliffton_Vlodhammer

-Hands-

   Barney

      Model, Textures: Ambient.Impact, Valve/Gearbox Software

   Barney (LD)

      Model, Textures: Valve/Gearbox Software

   Gman

      Model: Ambient.Impact, Valve/Gearbox

      Textures: Ambient.Impact, Valve/Gearbox, Gman Invasion mod

   Abyss HEV

      Model: Gearbox, Ambient.Impact, Abyss25

      Textures: Abyss25

   Abyss space HEV

      Model: Gearbox, Ambient.Impact, Abyss25, Renard

      Textures: Abyss25, Ambient.Impact, Renard

   Rimrook HEV

      Model: Gearbox, Ambient.Impact, Rimrook

      Textures: Rimrook, RavenGT

      Blue and orange hand recolours: Cliffton_Vlodhammer

   Rimrook space HEV

      Model: Gearbox, Ambient.Impact, Rimrook, Renard

      Textures: Rimrook, Ambient.Impact, Renard

      Hand recolour: Cliffton_Vlodhammer

   Red's LD HEV

      Model: Valve, Red Slug

      Textures: Valve, Red Slug, Cliffton_Vlodhammer (blue recolour)


   Sven Co-Op 4.0+ HEV

      Model: Sven Co-Op mod, Abyss25 (elbows)

      Textures: Sven Co-Op mod, ErebustheDark (blue recolour), Abyss25 (elbows)

   Opfor (LD)

   Model, textures: Valve/Gearbox Software

   
   Opfor (Operation Gothic Serpent)

      Model, textures: Hostile Intent mod, Opfor Redux mod

      Hack, texture edits: Toadie

   Opfor (Millenia TSHD):

      Hand Model: Schmung

      Hand Textures: Millenia

      Sleeve Model, textures: Valve, Gearbox, Opfor Redux


====================================================================

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[HL1] [9mmAR] Gearbox/Romka M16A3

Quote
-M16A3 M203-

      Model, Textures, Sounds: Valve Software, Gearbox Software, Romka

      Animations, compiles: Cliffton_Vlodhammer

-Hands-

   Barney (LD)
      Model, Textures: Valve/Gearbox Software


   Gman
      Model: Ambient.Impact, Valve/Gearbox

      Textures: Ambient.Impact, Valve/Gearbox, Gman Invasion mod


   Red's LD HEV
      Model: Valve, Red Slug

      Textures: Valve, Red Slug, Cliffton_Vlodhammer (blue recolour)


   Opfor (LD)
      Model, textures: Valve/Gearbox Software

====================================================================

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This work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License.
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[HL1] [9mmAR] Gearbox M727

Quote
-M727 M203-

      Model, Textures, Sounds: Valve/Gearbox Software

      Animations, compiles: Cliffton_Vlodhammer

-Hands-

   Barney (LD)

      Model, Textures: Valve/Gearbox Software

   Gman

      Model: Ambient.Impact, Valve/Gearbox

      Textures: Ambient.Impact, Valve/Gearbox, Gman Invasion mod

   Red's LD HEV

      Model: Valve, Red Slug

      Textures: Valve, Red Slug, Cliffton_Vlodhammer (blue recolour)

   Opfor (LD)

   Model, textures: Valve/Gearbox Software


====================================================================

http://creativecommons.org/licenses/by-nc-sa/3.0/
This work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License.
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[HL1] [9mmAR] Sven Co-op M16A2

Quote
-M16A2 M203-

      Model, Sounds: Shannon Caldwell, Benoit "Der Graue Fuchs" Hanikenne (player and world models)

      Textures: Teddy "TeddyBear" Bergsman

      Animations, compiles: Cliffton_Vlodhammer

-Hands-

   Barney

      Model, Textures: Ambient.Impact, Valve/Gearbox Software

   Barney (LD)

      Model, Textures: Valve/Gearbox Software

   Gman

      Model: Ambient.Impact, Valve/Gearbox

      Textures: Ambient.Impact, Valve/Gearbox, Gman Invasion mod

   Abyss HEV

      Model: Gearbox, Ambient.Impact, Abyss25

      Textures: Abyss25

   Abyss space HEV

      Model: Gearbox, Ambient.Impact, Abyss25, Renard

      Textures: Abyss25, Ambient.Impact, Renard

   Rimrook HEV

      Model: Gearbox, Ambient.Impact, Rimrook

      Textures: Rimrook, RavenGT

      Blue and orange hand recolours: Cliffton_Vlodhammer

   Rimrook space HEV

      Model: Gearbox, Ambient.Impact, Rimrook, Renard

      Textures: Rimrook, Ambient.Impact, Renard

      Hand recolour: Cliffton_Vlodhammer

   Red's LD HEV

      Model: Valve, Red Slug

      Textures: Valve, Red Slug, Cliffton_Vlodhammer (blue recolour)


   Sven Co-Op 4.0+ HEV

      Model: Sven Co-Op mod, Abyss25 (elbows)

      Textures: Sven Co-Op mod, ErebustheDark (blue recolour), Abyss25 (elbows)

   Opfor (LD)

   Model, textures: Valve/Gearbox Software

   
   Opfor (Operation Gothic Serpent)

      Model, textures: Hostile Intent mod, Opfor Redux mod

      Hack, texture edits: Toadie

   Opfor (Millenia TSHD):

      Hand Model: Schmung

      Hand Textures: Millenia

      Sleeve Model, textures: Valve, Gearbox, Opfor Redux


====================================================================

http://creativecommons.org/licenses/by-nc-sa/3.0/
This work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License.
DOWNLOAD
Quote from: Robbe 15/05/13, 4:31 AM
I wish I got to meet nerds IRL
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[10:12:50 AM] Be "Bee-key" key: proof thomas brought spork to life and said "we'll name this child spork, eh".

AleKK

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Re: [HL1] [9mmAR] Various AR15 Variants
« Reply #1 on: February 18, 2018, 03:01:21 PM »
Interesting. Sadly, i can't share my opinion right now, but i have some questions regarding these packs:

What are the mods on "M727" and "M16A1E1" segments of demonstration video? They look interesing, would be nice to know their names

Why aren't you using SC 5.0 hands? Basically, they're an improvement of 4.0 hands, and they have shoulders too (or, how's that part called)

By the way, technically, a fully-automatic M16A2 would be designated as M16A3. Not that it makes your packs worse, though. I see, you have heard of IMFDB; not many people realize, that "M4" from HD pack is actually M727
« Last Edit: February 18, 2018, 03:08:27 PM by AleKK »
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The ghost of Cliffmas FALs

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Re: [HL1] [9mmAR] Various AR15 Variants
« Reply #2 on: February 18, 2018, 06:41:39 PM »
The mods are Smart Decoy and Uplink Extended respectively.

As for M16 variants, well actually...
Colt models 701, 703, 741 and 742 (as seen in this list) are all M16A2s with full-auto instead of burst fire. They're a little obscure but do exist. Most A3s have a flattop rail with the carry handle sight attached, unlike any of these models, but there are rare exceptions. Thus I labeled Romka's M16 as A3 for variety.

One thing I didn't account for was the Sven model, which has "M16A4" on the receiver despite having an A2 rear sight and no flattop. Most of the others conveniently have no markings.

I am a huge nerd.

Oh and I didn't use 5.0 Sven hands because I didn't know they existed. The only models in 5.0 that use them are grenades, Egon and crowbar. Will start using that mesh for new stuff, but there's not much point in patching everything I've done with something you'll barely ever see.
Quote from: Robbe 15/05/13, 4:31 AM
I wish I got to meet nerds IRL
[10:01:59 AM] A.I. Khan: damn those are some fucking hot tits
[10:12:50 AM] Be "Bee-key" key: proof thomas brought spork to life and said "we'll name this child spork, eh".

JohnChronic

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Re: [HL1] [9mmAR] Various AR15 Variants
« Reply #3 on: February 19, 2018, 06:28:16 AM »
Everything is looking very, very sexy. Any chance for a re-up of your other HD/LD reanimations (specifically that rpg and crossbow, current links don't work for me).
Fairly pro texture artist.

AleKK

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Re: [HL1] [9mmAR] Various AR15 Variants
« Reply #4 on: February 19, 2018, 03:08:22 PM »
So, i've got some other questions about this pack

I've noticed, that most of your packs have bones for things that are not even animated. Why is that? Same situation was with some SC weapons, like Beretta or M16; i've been told, that these bones were some kind of "backup" for animator, plus, some may use them for their projects

Are you planning to make SC version of these anims? Like, something more "lengthy"?

By the way, in my opinion, M727 handguard and M203 barrel are a bit too long for it. M727 have roughly the same handguard length, as M4
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Chyvachok

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Re: [HL1] [9mmAR] Various AR15 Variants
« Reply #5 on: March 20, 2018, 10:45:04 AM »
Really nice 9mmAR skins, these animations are godlike! Interesting, will you in future make versions of these skins for M16 replacement in Sven Coop? Also about hand meshes, interesting, do you have Gearbox HD HEV arms variant? Abbys25 and RimRook HEV hands are better than these, but almost all other models uses Gearbox ones.

I also liked what you included variants with vanilla HD M4A1, how about suggestion maybe make improved vanilla shotguns, both LD and HD models, I mean with more realistic proportions of models, original models have very short receiver, and animations, I mean where shells in reload being shoved where they need to be, not into pump like on original Valve animations :)
« Last Edit: March 20, 2018, 10:59:43 AM by Chyvachok »

AleKK

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Re: [HL1] [9mmAR] Various AR15 Variants
« Reply #6 on: March 20, 2018, 12:20:20 PM »
Also about hand meshes, interesting, do you have Gearbox HD HEV arms variant? Abbys25 and RimRook HEV hands are better than these, but almost all other models uses Gearbox ones

Not "Gearbox HD HEV"; these are actually made by Ambient.Impact. I believe, he used PS2 hands as a base

And no, Cliffton won't be using these hands for... i don't know... reasons, maybe? You have better luck rigging them by yourself

Also, i wouldn't agree with you. I wouldn't say, that Abyss25's and Rimrook's models are better. Actually, all of these hand models need to be improved, in my opinion
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Editor

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Re: [HL1] [9mmAR] Various AR15 Variants
« Reply #7 on: March 24, 2018, 02:27:16 PM »
Also about hand meshes, interesting, do you have Gearbox HD HEV arms variant? Abbys25 and RimRook HEV hands are better than these, but almost all other models uses Gearbox ones

Not "Gearbox HD HEV"; these are actually made by Ambient.Impact. I believe, he used PS2 hands as a base

And no, Cliffton won't be using these hands for... i don't know... reasons, maybe? You have better luck rigging them by yourself

Also, i wouldn't agree with you. I wouldn't say, that Abyss25's and Rimrook's models are better. Actually, all of these hand models need to be improved, in my opinion

Hands have been and always will be personal preference.