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Releases / [HL/SC] Maestro Fénix's Alien Controller
« Last post by Maestro Fénix on October 07, 2018, 05:34:53 AM »





Maestro Fénix's Alien Controller

I was disappointed that after all these years only Sproily and DiamonD did a new model, but I'm not a fan of it ( because not only due the noise and the orange tone that have their textures, but also because it has zero detail at the brain), until BMS did their own ( and then Human Error did as well, but lets gonna say...is too different ).

So, I just took the original model, raised the polys, did new UV maps, made bigger the textures with Waifu2x ( such blessed tool ) and rolled all of them into three-four textures. Also added eyes and made the prong part of the brain to glow ( although in vanilla HL this effect will be affected due the environment effect ).

The only negative aspect is that due GoldSource not tolerating multiple vertex per bone when rigging, there are times where it may look bad ( mostly the dead animation, but it may happen in between frames ).

Feel free to use this on your own mods / packs or even to further improve it, just credit me.

An skilled 2D artist would take advantage of the new UV maps to make fully new textures of it, a thing that sadly I have not yet the skill to pull it off with professional results...


Credits:
Valve - Original Alien Controller model
Maestro Fénix - Mesh improvement, new UV maps, "improved" textures


Special Thanks:
The303 - Help with export release
 



FPSBanana mirror:

MediaFire mirror:
http://www.mediafire.com/file/4z84tl2f695pyci/maestro_fenix_alien_controller.7z/file
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Work In Progress / Re: [56K Turbosmooths] Developer's Work-In-Progress Thread Redux
« Last post by Besli on October 06, 2018, 04:20:58 PM »
Ah, such hi-res textures, one can even notice the mechanical parts of them. By any chance there aren't any HD textures of the Controller at the old HL SDK like others have, right?

No, the Alien Controller was not in the SDK. :(
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I allways loved the Chuck Jones original render:


Ah, such hi-res textures, one can even notice the mechanical parts of them. By any chance there aren't any HD textures of the Controller at the old HL SDK like others have, right?

Another issue with Waifu2x is that if you are trying to improve dithered images, it chokes with dithering badly on rescale.

Also If you want to learn some 2D texturing stuff I have a whole infodump here of related stuff:
https://forums.svencoop.com/showthread.php/45178-Model-Texturing-Resource-Guide-Old-amp-New

Thanks, although funny enough I already knew like half of them across the ages. My main weakness is that I can't focus on a single skill due having to take care of several tasks at the same time, so I can't dedicate much time to improvement.

BTW check your PMs at the SC forums, I sent to you one about some technical questions on GoldSrc compiling that I forgot since then.
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Work In Progress / Re: [56K Turbosmooths] Developer's Work-In-Progress Thread Redux
« Last post by The303 on October 06, 2018, 11:30:06 AM »
I really wish I was good with 2D art so I could just make new textures, the original ones doesn't look very good after being rescaled even with Waifu2x.

Another issue with Waifu2x is that if you are trying to improve dithered images, it chokes with dithering badly on rescale.

Also If you want to learn some 2D texturing stuff I have a whole infodump here of related stuff:
https://forums.svencoop.com/showthread.php/45178-Model-Texturing-Resource-Guide-Old-amp-New
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Work In Progress / Re: [56K Turbosmooths] Developer's Work-In-Progress Thread Redux
« Last post by Besli on October 06, 2018, 07:52:45 AM »
I really wish I was good with 2D art so I could just make new textures, the original ones doesn't look very good after being rescaled even with Waifu2x.

I know what you mean bra!
But I like the work you've done to it.

I allways loved the Chuck Jones original render:
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Work In Progress / Re: [56K Turbosmooths] Developer's Work-In-Progress Thread Redux
« Last post by Editor on October 05, 2018, 04:16:13 PM »
Some dope stuff here nerds, better release it.
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Off Topic Discussion / Re: Random stuff thread of awesome
« Last post by Editor on October 05, 2018, 04:12:58 PM »
don't forget the silencer, bud

I see what you did there.
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Work In Progress / Re: HLR
« Last post by SPRKH on October 05, 2018, 12:46:52 PM »
I made the firing sounds softer in the video to prevent ear rape
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Work In Progress / Re: HLR
« Last post by muted00 on October 05, 2018, 11:13:01 AM »
i'm really liking the spas and the sounds that go with it, although i can't help but feel that something's missing from the firing sound. i can't quite put my finger on it, but there's not enough oomph with it, although i can live with it as is. anyways, fantastic job as usual!
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Work In Progress / Re: [56K Turbosmooths] Developer's Work-In-Progress Thread Redux
« Last post by SPRKH on October 05, 2018, 09:20:03 AM »
Looking awesome right there. Welcome to the forums
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