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Tools and Utilities / Re: Wall Worm ... Max to Source Educational Video
« Last post by Fullstex on April 18, 2018, 02:45:14 AM »
I like the story that you bring to talk very much. Because it made me find more information to talk to you.
Declassified Projects / Re: [HL1] They Hunger Tactical, incomplete
« Last post by Fullstex on April 18, 2018, 02:44:54 AM »
Like, I've seen something similar to what you said is a significant issue.
Tools and Utilities / GoldSrc Multi-tool extractor
« Last post by The303 on April 07, 2018, 04:18:44 PM »
Useful asset extraction tool by tschumann

== Usage ==

gssmt file -x      Extract files from file.
gssmt file -d out   Decompress file to out.

-x can be used with:
   Half-Life .bsp files (pass -x bmp)
   Half-Life .hpk files
   Half-Life .mdl files
   Half-Life .pak files
   Half-Life .spr files
   Half-Life .wad files (including gfx.wad and fonts.wad)
   Counter-Strike Xbox .sxwad files
   Counter-Strike Xbox .xpr files
   Half-Life Dreamcast .mdl files
   Half-Life PlayStation 2 .dol files
   Half-Life PlayStation 2 .spz files
   Vampire The Masquerade Bloodlines .vpk files
-d can be used with:
   Half-Life PlayStation 2 .bs2 files
   Half-Life PlayStation 2 compressed .pak files
   Half-Life 2 Xbox .xz_ files
Off Topic Discussion / Re: Random stuff thread of awesome
« Last post by Thomas on April 01, 2018, 02:55:50 PM »
Don't forget to check out the SvenCoop page for your April 1st dose.
Just finished Grandia 2. If you like JRPG's and want to try probably the best battle system out there, give it a go. 2 is on Steam in a remastered version, no Dreamcast needed and 3 is on PSN. They improved the combat system but the story is pretty bland.

I'd call Grandia 2 the Chrono Trigger of the Dreamcast.
Tools and Utilities / Classic Jed's 3DSMax SMD tools now 2017/2018 compatible
« Last post by The303 on March 25, 2018, 03:37:02 PM »
These SMD tools have been around forever but had ceased as of 2012; however years later, there has been a new update to support 2017 & 2018 versions:
Tools and Utilities / Re: Blender SMD Tools Now with GoldSrc option
« Last post by The303 on March 25, 2018, 03:31:01 PM »
A long-time issue with Imported SMD normals not being recognized with Blender Source Tools has finally been fixed:
SMD normals can now be imported without polygons being disconnected.
2.10.1 latest
Tools and Utilities / Re: [HL1] Modelviewer with color remap preview (P2MV beta)
« Last post by Thomas on March 24, 2018, 02:28:28 PM »
Thanks for the update!
Releases / Re: [HL1] [9mmAR] Various AR15 Variants
« Last post by Thomas on March 24, 2018, 02:27:16 PM »
Also about hand meshes, interesting, do you have Gearbox HD HEV arms variant? Abbys25 and RimRook HEV hands are better than these, but almost all other models uses Gearbox ones

Not "Gearbox HD HEV"; these are actually made by Ambient.Impact. I believe, he used PS2 hands as a base

And no, Cliffton won't be using these hands for... i don't know... reasons, maybe? You have better luck rigging them by yourself

Also, i wouldn't agree with you. I wouldn't say, that Abyss25's and Rimrook's models are better. Actually, all of these hand models need to be improved, in my opinion

Hands have been and always will be personal preference.
Tools and Utilities / Re: [HL1] Modelviewer with color remap preview (P2MV beta)
« Last post by The303 on March 20, 2018, 04:39:55 PM »
Ah thank you!

Those new features like hitbox/origin active edit are really useful
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