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Author Topic: Post what you're currently playing! [Screenshots] [56k is a JPEG saved in paint]  (Read 29412 times)

Geter Priffin

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Just finished Wolfenstein: The Old Blood, it was a really great Expansion Pack, almost as good as Half-Life: Opposing Force, and now I've just started replaying Wolfenstein: The New Order.

I Also finished Turok: Dinosaur Hunter Last Week, now I desperately wan't the rest of them Ported to PC and released on GOG/Steam.

And I've been playing Fallout: New Vegas with this Mod called Tale of Two Wastelands, it merges the Worlds and Storylines of Both Fallout 3, New Vegas, and their DLCs into one Game.

And I've been Playing Half-Life 2 with the Update Mod, Beat Hazard, Star Wars Battlefront 2, Spore, and DOOM 4/DOOM 2016.


It's, Beautiful.

Thomas

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And I've been playing Fallout: New Vegas with this Mod called Tale of Two Wastelands, it merges the Worlds and Storylines of Both Fallout 3, New Vegas, and their DLCs into one Game.

Wait, what? Tell us more!

Geter Priffin

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And I've been playing Fallout: New Vegas with this Mod called Tale of Two Wastelands, it merges the Worlds and Storylines of Both Fallout 3, New Vegas, and their DLCs into one Game.

Wait, what? Tell us more!
Here ya go. :)
https://taleoftwowastelands.com/


It's, Beautiful.

Josef

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Played doom4 recently. Hated it.  :coolbiden:

Josef

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As a reply to Thomas, the new doomguy has an extremely forced personality that is basically "im dumb so lets smash everything". Romero's intent for DOOM was always that doomguy was the player (you). I certainly wasn't always wanting to smash everything ever I come across.

Thomas

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Finished Jade Empire by Bioware, really underrated game, next time it's on sale I highly suggest you buy it if you are into simple adventure games.

Now I am moving on to Dark Souls 1 to see what it is like, also have reinstalled Neverwinter Nights with the possibility of doing some online play with some pals.

Josef

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Neverwinter Nights is still a thing?

Thomas

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Apparently so. Have to admit I was a bit surprised myself.

Trilkin

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As a reply to Thomas, the new doomguy has an extremely forced personality that is basically "im dumb so lets smash everything". Romero's intent for DOOM was always that doomguy was the player (you). I certainly wasn't always wanting to smash everything ever I come across.

Haven't played D4, but from what I've seen I get the feeling that Id got a bit too enamored by Brutal Doom. As for the personality thing, maybe they took inspiration (right, we'll go with that) from Doom Guy's Mind (as seen here ...which happens to use Brutal Doom.

Hmm.

Anyhow, I just finished playing Deus Ex 1 yet again, this time with the Revision Mod. I really liked it.
Revision adds lots of spiffy new changes to the game to give this old warhorse some new flavor and vim. The map changes are very extensive, but the mod also adds a few new enemies and weapons. It also has some great new music, though not everyone will like the change, naturally. Instead of energetic, techno-ey like the original, it has a downplayed and somewhat cinematic-sounding OST. I like the music. It's an acceptable change that I feel emphasizes the game's epic story in its own way.

That said, if you really can't live with the music, you can use an option in the sound menu to switch back to the original OST.

An added bonus is that the devs integrated mod support...in a a way.
You can use the options menu to either play the game on its own (with Revision additions, 'natch), Shifter, or BioMod. I chose Shifter. It all worked well.


Alex Jacobson's station in UNATCO. It seems to have been modeled to slightly resemble its appearance in Invisible War. I like little tie-in details like that.


Walton Simons interrogating the two NSF prisoners. Unlike the original, they're actually interrogated in a a dedicated room, not their cell. Also unlike the original, you can interrogate the prisoners yourself before even meeting Simons. Since the interrogation room is opened with a keypad, you no longer need to follow Simons to get inside, you can simply go in an talk to them at your leisure.


Cathedrale de Payens, new and improved.


A new enemy can be seem next to the MJ12 Commando: the MJ12 Elite Trooper. They can take a fair bit more damage than the standard trooper, are more capable combatants and also carry a vicious new weapon - the Elite Assault Rifle. The Elite AR has everything you would want an AR, basically; comes with a scope, laser and a huge magazine cap of 50 by default. It also has high base accuracy and lower recoil. You can upgrade it even further with mods like a silencer range to make even deadlier. A must for Rifle Skill specialists.


Same enemies, different story. Literally, in that they are the exact same enemies from the above screen, but this screen is a run that didn't go so well. The screen shows off the new architecture of Area 51 and some new visual effects.


The iconic moment before you go down the rabbit hole. Page taunts you about having JC's parents assassinated. He then sends up the man that did the job...and it's Walton Simons!
That actually makes perfect sense now that I think about it (EDIT: Pretty much accurate, I've found; Page's personal computer in the office overlooking the gateway to Sector 4 has an email from Page ordering Simons to terminate the parents, but leaves it ambiguous as to whether Simons sent assassins or did the job himself).

This only happens if you spare Simons at the Ocean Lab AND the bunker exterior. Otherwise, Page sends up a Man in Black and two supporting MJ12 Troopers.
« Last Edit: January 06, 2017, 05:18:13 PM by Trilkin »

SPRKH

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Played through FO4 and been wanting to write a blurb about it for some time now, but never could be fucked enough to actually do it. I still don't. Think it summarizes my overall feeling about the game pretty well.  :sagan:

Taking a stroll with dad

Thomas

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Played through FO4 and been wanting to write a blurb about it for some time now, but never could be fucked enough to actually do it. I still don't. Think it summarizes my overall feeling about the game pretty well.  :sagan:

Taking a stroll with dad

At a certain point I just stopped playing Fallout 4. Was kinda let down by how they had a good narrative and just stopped caring toward the end. If I could I wouldn't choose any end-game option.

So I didn't. :coolbiden:

Trilkin

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Now finishing the Deus Ex series with Invisible War.

I've never had that much of a problem with the game to be honest. I realize it has a LOT of flaws, but I still really enjoy it.

I'm playing with the DXIW Unified Texture Pack, which include John P.'s excellent textures and reskins.



Oh Alex, you snarky kitten you. Speaking of snarky characters, Fem!Alex is voiced by the same actress as Bloodrayne, Laura Bailey.


Here I'm confronting Captain Lamar, the renegade Order officer who launched the attack on Tarsus. Right behind him is the guy who convinced him to go rogue, Templar Captain Harrold Block a.k.a. "Mr. Paladin." Confronting them inside this office is actually extremely dangerous. Lamar's shotgun is dangerous for sure, but Block's flamethrower makes things far worse, as it has a surprisingly long range.


Escaping the Seattle WTO Air Terminal with Ava Johnson. She's voiced by Terri Brosius, who's best known for voicing SHODAN from System Shock. This becomes quite amusing when it later turns out that Ava is in fact an AI.


On to Cairo now, I walked up to this Harvester douche who not-so-subtly threatened to break me down for spare parts, then tried to talk up a big game about how he's so dreaded and important. Blah-diddy-blah, Christ, what an ego. He and his stooge then tried to browbeat me into killing ApostleCorp's security chief. Guy said I'd be "well paid" to the tune of 300. LOL, WTF. Seriously man, I can get more money from hacking an ATM (no, really). So I then politely declined. And by "declined," I mean that I detonated a Level 3 Spy Drone and knocked their stupid asses the fuck out.

Trilkin

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And finished with DXIW. Always makes me a bit sad when I've finished the series. It feels like I've come to the end of a long journey.

Went with the ApostleCorp ending, as I always do. None of the other endings feel like they're worth it to me.


After screwing him over, Saman decided to come and kill me personally. Guy's got guts. For as much of piece of shit as he is, he's pretty badass and a huge pain to bring down. He's reacts quickly and moves quickly. His launcher also hurts a lot and he's pretty skilled with it.


He's not enough against me and my friend here. For some reason, Leo decided to come out and help. He proved to be quite the badass, too.


A few last words from JC before the endgame.
« Last Edit: August 05, 2016, 08:53:32 PM by Trilkin »

XChiz

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I've been hooked to Mechwarrior 4 lately, tried No Man's Sky for a couple hours then decided it's minecraft with space ships.

Thomas

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...tried No Man's Sky for a couple hours then decided it's minecraft with space ships.

It is as I feared. Think the hype overblew what the game designers were actually doing.

I've been enjoying Tropico 4 and 5. Bundle Stars had them on sale for less than $10 with all the DLC (each).

SPRKH

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I dont really care about NMS, it seems to me like the devs blew their entire budget on making a procedural universe, forgetting to put in any cool objectives or goals (other than exploring and getting dosh to explore some more).

Ive tried the telltale game of thrones thing. My god is it bad; the transition from high-budget aaa tv show to low-budget indie feeling game was rough. The crowds and animations are stocky as hell, the plot seems generic with the got name slapped on, and the gameplay is painfully slow. Graphically, the pisspoor flat and boring lighting stood out the most to me. I get it, telltale games have that look, but throw in some simple fog, crank up the contrast and do some color grading. Code for these shaders are widely available by now and it would take a few hours at the most to get this SHIT sorted.

Uninstalled.  :smile:

Trilkin

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Played and finished Clive Barker's Undying in about four or five days. Pretty decent and fun, but I also found it very hit or miss at times.

The weapons were fun and the spells were cool. The characters and enemies were...unique. The plot and story were really nifty. The pacing...well, it felt a bit uneven. The last two big fights...ehhhhhh....both rather boring. Bethany was annoying and kinda dull. The Undead King was annoying and UNBELIEVABLY, MIND-MELTING BORING. Hit weak point, hit his head with Skull Storm, continue again and again until I wanna send my face through my screen from the irritation.

All in all though, I did like the game and felt it was very much worth it.

Now I'm playing American McGee's Alice. I got these two games together in a pack when I ordered Alice.

This game's version of Wonderland is pretty twisted, but it gives the game it's own unique appeal.
Alice is a pretty adorable little badass. I really like the Cheshire Cat too, though Chesh has always been a big favorite of mine regardless of incarnation or continuity.
« Last Edit: September 01, 2016, 05:04:47 PM by Trilkin »

Alex

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Telltale game is bad
STOP

THE

PRESSES

I would still work for them if I got the chance though

XChiz

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Clive Barker's Undying

Oooh, I've been wanting to play that too. Anyway, been going back and forth between Mechwarrior 4 and emulating Monhun Portable 3rd with PPSSPP. Arena medium using Bushwacker with 2 Clan Ultra AR is fun.

Trilkin

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Finally got around to playing HL1 again. Never gets old.

I mixed and match a lot of stuff but it was mostly the Overhaul Pack from ModDb. Pretty good pack, but Diamond's Final pack is still my favorite.

Some interesting new skins in Overhaul, but there a few from Trusty Crowbar as well.


The Blast Pit monster, no description necessary. Boy does it ever feel good to roast this asshole. Burn, you bastard, burn.


The first encounter with the female assassins in the iconic fight in Apprehension. These models are from the OP4 pack by Trusty Crowbar. Unlike other models, these wear more than just skin tight suits; armor most notably , but also a few small techy details. On one arm is what seems to be PDA...or perhaps an Aliens-style scanner/detector? Also some wires hooking in the suit, poosibly for their googles but perhaps also for their cloaker (I played on Hard); some wires on their boots, too - perhaps to suggest that they're augmented, explaining why they can jumps so high? Just guessing

Thomas

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Been playing Skyrim Special Edtion. Never played the original version, just goes to show how behind the times I am.

Geter Priffin

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Finally got around to playing HL1 again. Never gets old.

I mixed and match a lot of stuff but it was mostly the Overhaul Pack from ModDb. Pretty good pack, but Diamond's Final pack is still my favorite.

Some interesting new skins in Overhaul, but there a few from Trusty Crowbar as well.


The Blast Pit monster, no description necessary. Boy does it ever feel good to roast this asshole. Burn, you bastard, burn.


The first encounter with the female assassins in the iconic fight in Apprehension. These models are from the OP4 pack by Trusty Crowbar. Unlike other models, these wear more than just skin tight suits; armor most notably , but also a few small techy details. On one arm is what seems to be PDA...or perhaps an Aliens-style scanner/detector? Also some wires hooking in the suit, poosibly for their googles but perhaps also for their cloaker (I played on Hard); some wires on their boots, too - perhaps to suggest that they're augmented, explaining why they can jumps so high? Just guessing
No matter how many times I replay Half-Life and its Expansions I never get bored of them, for some unexplainable reason Doom & Half-Life give me more replay value than most Post-2000's/Post-2010 Games do, I guess its because all those kick-ass Mods made for them.

Also I've been playing with and working on my own HD Pack for Half-Life, Opposing Force, and Blue Shift (like every Map Texture, Model, Sprite, and Sound has been replaced, and there are some Model Edits and Rigs I've done), but I'll probably never release it publicly mainly because I'm constantly tinkering with it, and because HD/UD Packs in this day and age are frowned upon unless it's something made by Trusty Crowbar.

And I've been playing through the First Borderlands and Fallout 3/New Vegas with the Tale of Two Wastelands Mod with extra ones ontop.

The Combat in the first Borderlands feels a lot more "punchy" compared to Borderlands 2, like it feels like all of the Weapons even the weaker ones feel powerful and do reasonable damage and all that.

Also I've been playing these.


« Last Edit: January 29, 2017, 05:01:10 AM by Geter Priffin »


It's, Beautiful.

Trilkin

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Also I've been playing with and working on my own HD Pack for Half-Life, Opposing Force, and Blue Shift (like every Map Texture, Model, Sprite, and Sound has been replaced, and there are some Model Edits and Rigs I've done), but I'll probably never release it publicly mainly because I'm constantly tinkering with it, and because HD/UD Packs in this day and age are frowned upon unless it's something made by Trusty Crowbar.

I think you should release the pack regardless of what the common herd thinks. If YOU like the mod, that's really all that should matter.

And on a related note, while Trusty Crowbar's work is very good, I didn't find it that impressive - or, rather,  as impressive as its fans try to hype it up top be.

To be brutally honest, I don't find TC's work to be any better than similar packs, like the Diamond Final Pack.

Oh, and TC's stuff seems to include a lot unnecessary miscellaneous junk in released packs. Needless scripts, alternate models, model reference files, and even changing the spoken language of several characters. Very clearly copy-pasted from the creator's desktop.

I don't like messy releases and having to dive into a pack and double-check for hours just to make sure critical dialogue isn't being overwritten counts as a mess as far as I see it.

This gripe applies to the Overhaul pack as well. A lot of stuff that doesn't jive or isn't necessary.
« Last Edit: February 10, 2017, 10:35:49 PM by Trilkin »

Thomas

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I can appreciate all creative works, but I'll always have a bias against the heavy use of retail game assets. Looking a TC's stuff, there seems to be a lot of that going on. Still cool, but it takes a bit away for me.

zikshadow

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I usually try to avoid things like that as well in my remods, though sometimes I do ended up catching the odd one, either because I couldn't find a better alternative or because I just like it (the islaves, for instance).

Thinking I should probably do something similar to TC and dissolve all the mod pages under one single "Remod" banner.
Might be more efficient too, considering everything I do just to either post WIPs (on my profile images section), release mods (having to create sections and all), or check comments (that ModDB doesn't exactly remind you of unless it's a reply to a comment).
Though I'm kinda afraid if things might get messier if EVERYTHING is packed in one place, articles, downloads, images, and all.

And in other news, just to be on-topic, been playing S.T.A.L.K.E.R. - Call of Chernobyl and the Ispitatel quaTrilogy again.
First one, truly masterful, no wonder this got MoTY last year. Second one is still as wacky as ever.
« Last Edit: February 12, 2017, 04:19:07 PM by zikshadow »

Geter Priffin

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I usually try to avoid things like that as well in my remods, though sometimes I do ended up catching the odd one, either because I couldn't find a better alternative or because I just like it (the islaves, for instance).

Thinking I should probably do something similar to TC and dissolve all the mod pages under one single "Remod" banner.
Might be more efficient too, considering everything I do just to either post WIPs (on my profile images section), release mods (having to create sections and all), or check comments (that ModDB doesn't exactly remind you of unless it's a reply to a comment).
Though I'm kinda afraid if things might get messier if EVERYTHING is packed in one place, articles, downloads, images, and all.

And in other news, just to be on-topic, been playing S.T.A.L.K.E.R. - Call of Chernobyl and the Ispitatel quaTrilogy again.
First one, truly masterful, no wonder this got MoTY last year. Second one is still as wacky as ever.
Correct me if I'm wrong but I think it won MOTY twice.

And I don't think that would be a good Idea, because like you said it might get messier if everything is packed in one place.


It's, Beautiful.

SPRKH

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Recently got a PS3 with the Last of Us. I've been wanting to play it for quite some time but never had a console until now. I was pretty stoked, trailers looked good and the reviews were favorable as well. Too bad the game is a shit sandwich. Was actually planning to write a long rant about the joke ai, how extremely linear it is, lack of exploring (there are notes hidden throughout the game but other than the main path everything is a dead end) and how bland the characters are, but i guess idc enough to do so. I'll probably finish it some day.  :sagan:

Thomas

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Recently got a PS3 with the Last of Us. I've been wanting to play it for quite some time but never had a console until now. I was pretty stoked, trailers looked good and the reviews were favorable as well. Too bad the game is a shit sandwich. Was actually planning to write a long rant about the joke ai, how extremely linear it is, lack of exploring (there are notes hidden throughout the game but other than the main path everything is a dead end) and how bland the characters are, but i guess idc enough to do so. I'll probably finish it some day.  :sagan:

Only played the PS4 version; I think the hype does it disservice, it's not that much better than your other popcorn games. Replay value is pretty minimal.

RavenGT

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Used my Wildstar max level boost last week. I tried it out when it was in beta, again when it became F2P, and again for this free boost. It's great on paper but I'm not feeling it.

End Of Days

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Been getting back into The Division.