Half Life Creations Forums

Content Creation => Work In Progress => Topic started by: SPRKH on May 30, 2008, 05:11:08 PM

Title: [WiP] Character
Post by: SPRKH on May 30, 2008, 05:11:08 PM
This forum needs more juice.

Not for goldsrc, but wuteva.

(http://i30.tinypic.com/14aygxw.jpg)

Limit is 2000-ish, currently at 1918. Still need to do the neck area, pouches on the vest, holster, make the vest a bit longer and some other miscellaneous things. Need to shave some more polygons off the head and maybe the hand.
Title: Re: [WiP] Character
Post by: James on May 30, 2008, 06:59:12 PM
You could probably also cut a couple off of the knee-pads. <3
Title: Re: [WiP] Character
Post by: SPRKH on May 30, 2008, 10:15:41 PM
No I can't. :[

(http://i32.tinypic.com/swa4ip.jpg)
Title: Re: [WiP] Character
Post by: Burd! on May 31, 2008, 02:13:46 PM
Fuck. that's amazing. Period.
Title: Re: [WiP] Character
Post by: SPRKH on May 31, 2008, 06:02:09 PM
(http://i32.tinypic.com/adnaco.jpg)
Title: Re: [WiP] Character
Post by: Nige111 on May 31, 2008, 07:35:11 PM
Dude I fucking want that. You're epicsex.
Title: Re: [WiP] Character
Post by: Alex on June 01, 2008, 11:14:05 AM
You want to cut off polies?!  Are you crazeh?!

Looks great, I can see this becoming a pack for CS/CSS.  I only think the kneepads look like they happen to be half way down his shins, like a pair of cricket pads; surely they should cover the kneecaps?
Title: Re: [WiP] Character
Post by: SPRKH on June 01, 2008, 08:36:30 PM
Yes, I'm already over my budget.

(http://i26.tinypic.com/synmzq.jpg)

Fixed proportions. The pads are below the knees, would quite probably get crappy deformation otherwise.
Title: Re: [WiP] Character
Post by: Gravewrecker on June 01, 2008, 08:51:13 PM
This looks very nice!! If I look at the poly count it looks even better.  :D
2000 Polies for a character model of this quality are very few. You shouldn't cut polies, you can still add!! :)

I agree with Saxon, the Kneepads should be higher up.

Are you gonna skin this yourself??


;) (hint)