Half Life Creations Forums

Content Creation => Requests => Topic started by: Lateralus on June 02, 2016, 06:40:31 AM

Title: [HL1] Finish Up these Vortigaunt Animations
Post by: Lateralus on June 02, 2016, 06:40:31 AM
Hey a Friend of mine (Paynamia/SkyNinja) was Porting the Vortigaunt from Half-Life 2 to Half-Life 1 with its Original Animations.

(http://images.akamai.steamusercontent.com/ugc/711908238363982579/234052C3F448FC4E4958BBEC04E0470A55C7E103/)
(http://images.akamai.steamusercontent.com/ugc/711908238363983048/8B129FFCADBDC3CE4C0D87F3A400FB9F243773A9/)
(http://images.akamai.steamusercontent.com/ugc/711908238363983724/5DB049C2180310A0D355482BA09727903F8E19F5/)

They are Pretty Much Done but they have a Few Animations that are Missing or Incomplete, so I was Wondering if anyone could Please Finish this by Making more Animations for these Guys?

List of the Animation Sequences it doesn't have:

idle2
idle3
crouch
walk2
right
left
jump
stairsup
flinch2
laflinch
raflinch
llflinch
rlflinch
dieheadshot
diebackward
dieforward
collar1
collar2
throw_podium
long_jump
dead_on_stomach

DOWNLOAD LINK FOR THE FILES: https://www.dropbox.com/s/yj13u2crrt68ryc/HL2VortUnf.zip?dl=0
Title: Re: [HL1] Finish Up these Vortigaunt Animations
Post by: Lateralus on June 22, 2016, 07:52:05 AM
Anyone?

*tumbleweeds roll*
Title: Re: [HL1] Finish Up these Vortigaunt Animations
Post by: Editor on June 22, 2016, 09:28:13 PM
We don't normally work with retail ports of content. So there might not be a huge willingness to tackle this project.
Title: Re: [HL1] Finish Up these Vortigaunt Animations
Post by: Lateralus on June 23, 2016, 01:57:43 AM
We don't normally work with retail ports of content. So there might not be a huge willingness to tackle this project.
But it isn't Illegal, Valve allows their Models to be Ported to other Games.

Besides its a Simple Request, its not like I'm asking someone to make a Crysis or Halo Weapon Pack ffs.
Title: Re: [HL1] Finish Up these Vortigaunt Animations
Post by: Editor on July 05, 2016, 09:01:17 PM
We don't normally work with retail ports of content. So there might not be a huge willingness to tackle this project.
But it isn't Illegal, Valve allows their Models to be Ported to other Games.

Besides its a Simple Request, its not like I'm asking someone to make a Crysis or Halo Weapon Pack ffs.

I'm not certain about this statement. Owners of Garry's Mod for example have to buy the games to import the content (http://steamcommunity.com/app/4000/discussions/1/864973123323087700 (http://steamcommunity.com/app/4000/discussions/1/864973123323087700)). It warns that using assets only works if the individual already owns that content to draw it out of the GCF. https://developer.valvesoftware.com/wiki/Mod_Content_Usage (https://developer.valvesoftware.com/wiki/Mod_Content_Usage)

Quote
We're not fine with taking assets from our games (e.g. voice, music, items) and distributing those separately.
http://www.valvesoftware.com/videopolicy.html (http://www.valvesoftware.com/videopolicy.html)

Call me cautious but I'm interested to know where your definitive information comes from; many of us here have witnessed suggestions to the contrary.
Title: Re: [HL1] Finish Up these Vortigaunt Animations
Post by: SPRKH on July 06, 2016, 01:29:36 AM
http://gamebanana.com/wikis?page=porting_whitelist

http://gamebanana.com/blogs/17948

Looks like valve is cool with porting content, with proper attribution and for non-commercial purposes of course.

As for this particular request: i dont think anyone here can be arsed doing character animations tbh, good luck though
Title: Re: [HL1] Finish Up these Vortigaunt Animations
Post by: Editor on July 06, 2016, 03:15:25 AM
Interesting but:
Quote
This is an informal agreement between us and Valve and does not cover uploading said content to any other sites or services.

So one might be limited to Game Banana.
Title: Re: [HL1] Finish Up these Vortigaunt Animations
Post by: SPRKH on July 06, 2016, 10:23:33 PM
Just mirror it on gbanana for ezwinnings
Title: Re: [HL1] Finish Up these Vortigaunt Animations
Post by: zikshadow on July 07, 2016, 03:43:02 AM
I've always found the HL2 vorts weird when ported to HL1.
Maybe it's the size or something? It just doesn't feel right.

Combos on the other hand though.