Half Life Creations Forums

Content Creation => Work In Progress => Topic started by: Alex on April 08, 2009, 10:33:03 AM

Title: For Hire
Post by: Alex on April 08, 2009, 10:33:03 AM
Copy and paste FOAR HIRE

For Hire is a Cooperative Tactical/Stealth Shooter for the Source 2007 engine with other small influences from other subgenres. Move around in open terrain in a variety of locations with a customisable weapons set. From sound suppressors, to Infra Red Optics, For Hire caters to most every style of tactical gameplay.

Features:

1. Customizable weapons - toggle a range of attachments with weaponry. One attachment may work with a multitude of different weapons. Attachments on offer include silencers, scopes, aimpoints, and vertical grips.
2. Improved player movement - No longer do you feel like a camera mounted on a cloud.
3. Open World Environments - Move around using the environment to your advantage and tackle the enemy the way you want to, but beware they could do the same and outflank you!
4. Cash-based economy - Earn your keep and pay your way through the game.
5. Realistically modelled firearms - weapons recoil and handle realistically. All bullets from both players and NPCS are going to leave some serious damage.

Some old media:
(http://img5.fpsbanana.com/ss/wips/29508a.png)
(http://img5.fpsbanana.com/ss/wips/29508b.png)
(http://img5.fpsbanana.com/ss/wips/29508c.jpg)
(http://img4.fpsbanana.com/ss/wips/29412b.jpg)
(http://img4.fpsbanana.com/ss/wips/29412c.jpg)
(http://img4.fpsbanana.com/ss/wips/29412d.jpg)
Title: Re: For Hire
Post by: Da Fat Cat on April 09, 2009, 09:31:14 PM
It sounds and looks great, reminds me of Far Cry 2.  I just hope you don't go crazy with the realism and ruin the fun of the mod.
Title: Re: For Hire
Post by: Alex on April 09, 2009, 09:53:27 PM
Thanks :)

We'll be going for a good mix of realism and fun, theres no sense in spoiling gameplay!  I won't let the cat out of the bag yet, but more details on weaponry will come in due course.
Title: Re: For Hire
Post by: Da Fat Cat on April 12, 2009, 11:49:42 PM
Oh, you are making this mod?

Can't wait to see more guns and junk :D
Title: Re: For Hire
Post by: JohnChronic on April 13, 2009, 12:38:19 AM
Sup mah bitches?

(http://i41.tinypic.com/511uv5.png)
Title: Re: For Hire
Post by: Burd! on April 13, 2009, 01:10:41 AM
Did you do that in Marmoset?
Title: Re: For Hire
Post by: JohnChronic on April 13, 2009, 01:12:20 AM
Nah, marmoset is a game engine, not a proper renderer.
Title: Re: For Hire
Post by: James on April 13, 2009, 04:11:13 AM
Too much specular. Judging from the grunge, it's a little damaged and therefore the wood would most likely have lost its initial "freshly made" shine. Looks great otherwise.