Half Life Creations Forums

Content Creation => Requests => Topic started by: SPRKH on July 23, 2009, 11:41:37 PM

Title: CS 1.6 p/w compiler
Post by: SPRKH on July 23, 2009, 11:41:37 PM
I'm sortof making a model pack thing and I'll need compilers for the p/w models. I'll be doing the v models and sounds and all that shit, but I'm not patient enough with all the hitbox consistency crap. Still working on the v models, so there won't be a continuous feed of shit that needs to be compiled asap.

Only really leet people may apply.
Title: Re: CS 1.6 p/w compiler
Post by: Burd! on July 23, 2009, 11:55:10 PM
I came.

I can make proper scaling + hitboxes.
Title: Re: CS 1.6 p/w compiler
Post by: Imperial Wizard on July 24, 2009, 08:19:28 AM
Please don't use those TERRIBLE cs hands D:
Title: Re: CS 1.6 p/w compiler
Post by: SPRKH on July 24, 2009, 09:25:48 AM
Oh, it's now a CZ pack, which oddly uses 1.6 timings.
Title: Re: CS 1.6 p/w compiler
Post by: Simon on July 24, 2009, 10:31:21 AM
Well you can still redo some arms you know
Edit: I can even make you some if you want
Title: Re: CS 1.6 p/w compiler
Post by: SPRKH on July 24, 2009, 05:22:38 PM
But nerds will rage and spam my inbox with hate when they find out that those arms won't match the ones they're currently using.
Title: Re: CS 1.6 p/w compiler
Post by: James on July 24, 2009, 05:26:41 PM
Then all the more reason to do it?
Title: Re: CS 1.6 p/w compiler
Post by: Burd! on July 24, 2009, 07:04:34 PM
I agree, mod for massive nerd rage win!