News: Celebrating over 10 years serving the creative community

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This brings back memories of Milkshape 3D......

Glad to see ya pal, I ran into an unwrapped MG42 today on an old hard drive that I think you modelled. Did that ever get textured?

I do actually haha. I ran across it the other day.

This brings back memories of Milkshape 3D......

Iirc you modeled a stinger quite a long-ass time ago. Do you still happen to have that thing laying around?

After searching through old models I did find this one. If you want it it's all yours. It's only in ms3d format. I don't have ms3d to convert it to .3ds or anything.

Blew the dust off.

Kids today don't pay attention to texture slippage I tell ya.

Oh god I forgot how old textures didn't have padding on them, but I guess that made the slipping easier to fix :P

This brings back memories of Milkshape 3D......
LOL

Where are you at these days pal? Are you still modelling at all or have you moved on to other things?

I'm still 3d modelling but moved on to other games. Working with Farming Simulator 2017 for the past several months.
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Releases / Re: [SC] Mystery M4?
« Last post by Norman The Loli Pirate on August 07, 2017, 08:11:49 AM »
Yep animations are by ManTuna, the stock model was done by Twinke Masta and textured by Millenia.
I swear I've seen the texture for the flashlight/attachment thing before.
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Releases / Re: [SC] Mystery M4?
« Last post by XChiz on August 07, 2017, 05:00:19 AM »
I'm not too sure,but judging from the style I guess ManTuna(?)
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Off Topic Discussion / Re: Random stuff thread of awesome
« Last post by SPRKH on August 06, 2017, 08:59:53 AM »
Shot clay for the first time, good shit. Too bad there arent a whole lot of ranges here

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Work In Progress / Re: HLR
« Last post by SPRKH on August 06, 2017, 07:24:20 AM »
It's probably worth playing with the levels of the texture, maybe baking out AO (throw in normals for added awesome here)

Already did son

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Remods and Mod Specific Model Packs / Re: [Chemical Existence] Remod
« Last post by Vulpine Complex on August 04, 2017, 04:26:41 PM »
Shoot, I remember being really excited for this mod and playing it when it came out.

It's bad though. Maybe not appalling, but I remember it being VERY unbalanced and crash-prone. The concept was novel back in the day though.
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Work In Progress / Re: HLR
« Last post by Alex on August 04, 2017, 11:34:07 AM »
Nice work on the gloves! Those are such a massive improvement.

It's probably worth playing with the levels of the texture, maybe baking out AO (throw in normals for added awesome here)
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Work In Progress / Re: [56K Turbosmooths] Developer's Work-In-Progress Thread Redux
« Last post by Alex on August 04, 2017, 11:30:33 AM »
Blew the dust off.

Kids today don't pay attention to texture slippage I tell ya.

Oh god I forgot how old textures didn't have padding on them, but I guess that made the slipping easier to fix :P

This brings back memories of Milkshape 3D......
LOL

Where are you at these days pal? Are you still modelling at all or have you moved on to other things?
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Remods and Mod Specific Model Packs / Re: [Chemical Existence] Remod
« Last post by Alex on August 04, 2017, 11:22:24 AM »
Forgive me for jumping on a bandwagon but wow, yeah. This mod was pretty terrible to play.

It's a shame because you could see a lot of ideas there that would appear in later games, but it was so unpolished and infuriating to play. The hideous visuals (which were pretty awful at the time) didn't really help the experience either.

Somehow I played it all the way through but I seem to remember it being a pretty torturous experience.
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Tools and Utilities / Re: kHED Modelling Program & Quick VID On Static Prop Creation
« Last post by Alex on August 04, 2017, 11:11:00 AM »
Well I guess it's nice that you can inset and extrude? But really, fuck any program that doesn't support ngons.

Nice demo video, but honestly if people want to learn a modelling program I'd strongly urge people to look at Modo instead (especially when it's on sale!)
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