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Author Topic: The Big List Of Current GoldSrc Modding Links  (Read 2255 times)

The303

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The Big List Of Current GoldSrc Modding Links
« on: June 16, 2017, 03:20:20 PM »
[Last Updated 2/27/19]
I'm posting this as WIP since im continually adding to it and would like to see if there is any major resource/tool/tutorial that needs adding.  Over the years a lot of goldsrc stuff got lost or buried/confused with source stuff so I'm maintaining a list of working and archive links as well as any new tools:

Sites:


The Whole Half-Life
The303.org (my site of GoldSrc tutorials including Custom map texture, sprite & modelling series)
Sourcemodding.com GoldSrc section
Wavelength.net Articles
RunThinkShootLive
Sven Manor (Mapping For Sven Co-op)
The SnarkPit
CounterMap2 CS Mapping site
LiveWires List Of Mapping Resources
Valve Developer Union


Tools & Plugins:


Sourcemodding.com GoldSrc Tools Archive
GS-HL Tools archive
Half-Life Zone Editing tools
Half-Life SDK (can also be downloaded through steam)
Hl-Texture tools - Wad & Sprite Creation Utility
Slackillers Collection Of Legacy HL Tools
Nem's Crafty BSP Viewer Tool
ModDb's Half-Life Section
GameBanana's GoldSrc General Tools Section
GameBanana's Half-Life Tools Section
GameBanana's CS1.6 Tools Section
RIPENT - BSP entity ripper
BSPedit

Mapping Specific tools:

J.A.C.K Map Editor
Sledge Map Editor
Hammer 3.5.3 by Yo-Den
VHLT - Hammer Compile Tools (improvement on ZHLT)

Modelling Specific tools:

Current Sven Coop Studiomdl.exe
(Most up to date and modernized of the studiomdl.exes, new commands , fixed shifting, and other options More info here:)
https://forums.svencoop.com/showthread.php/46319-5-18-Studiomdl-exe-update
Crowbar MDL decompiler and GUI compile tool
HLMV Standalone - GoldSrc MDL viewer
P2MV Model Viewer (Color Remap Preview)
Game Zombie 3DSmax SMD Tools
WallWorm 3Dsmax Tools & Utilities
Blender SMD tools
Wunderboy's Tools and 3DSMax Plugins
MilkShape3D editor (has built-in SMD support)
kHED lightweight editor (built-in SMD support)


Mapping:

The303's complete map texture 10part guide (includes skybox)
Admers Advanced terrain creation tutorial
The303's 6-part sprite creation guide
Solidhint tip with VHLT
StarBlarty's func_detail document
VHLT Map optimization tutorial thread with pics and multiple methods
func_vehicle CS.16 tutorial

Modelling:

The303's big modelling guide for 3dsmax,Blender,kHED,fragMOTION & MS3D
The303's Baked physics guide
Model Texturing Guide for GoldSrc resource thread

Models & Wads downloads:

17buddies GoldSrc Model Downloads
Gamer-Lab GoldSrc Content Downloads Resource
The Half-Life High Definition Pack


Coding:

Solokillers updated HLSDK that is compilable with VS2017
Sourcemodding programming tutorial list
Engine notes from metamod.org
Wavelength coding tutorials

Some notes from various people
Quote
  • Learn the basics of C/C++, most of the problems people have are basic C/C++ mistakes and not realted to HL1
  • Start small, go bigger. Another problem of "beginners" is that they want to turn HL1 into Unreal Engine 4 without knowing how to make a simple entity and such.
  • Have patience, you can't program a new weapon in 30 seconds and expect it to work as you would like to.
  • Avoid copying/pasting code blindly without knowing what it does
  • Always make clean and documented code (don't be like Valve)
  • Use VCS if you know how to use them (git, SVN, Perforce...)
  • Making a MP mod? Support Linux for moar dedicated servers
  • ideally you should use CMake to manage the project files, it's easier to do cross-platform that way

Video Tutorials:

RunThinkShootLive's Hammer Beginner stream tutorial
RunThinkShootLive's Level Design Academy Playlist
Modelling For GoldSrc In Blender Series
Animated Helicopter In BlenderTutorial
Transparent Textures
Animated Textures
Creating a Mod playlist & Hammer
GoldSrc Programming and other playlists
kHED simple prop by the303

Communities:

GameBanana
SourceModding Discord Server
Sven Co-Op Forums
HLFX (Russian Community)
Half-Life Creations Forums
TWHL Forums
Alliedmodders forums
Snarkpit Forums

Legacy Content:

The Valve ERC
legacy modelling docs:
CS1.6 Playermodel Tutorial
HLDM playermodel method
PlanetQuake's Half-Life Tutorials
Legacy 3DSmax Plugins
PeterTheGoats SMD converter (for older versions blender SMD tools)
DoomMusic's Improved Studiomdl.exe (fixed UV shift)
legacy mapping docs:
Unknownworlds Big Forum Thread on Half-Life Modding
Hammer Content Pack
EYERONIK'S Mapping Tutorials
ZHLT - Hammer Compile Tools ( Down.  Web Archive mirror )
Legacy Optimization docs:
r_speeds guide
hint brush tutorial
twhl r_speeds guide
r_speeds and fps charts
« Last Edit: February 27, 2019, 07:07:28 PM by The303 »

XChiz

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Re: The Big List Of Current GoldSrc Modding Links
« Reply #1 on: June 17, 2017, 05:49:26 AM »
http://www.brywright.co.uk/downloads/files/index.php?dir=natural-selection/

Also this, there are some rare models like Brigadierwolf's weapon replacements, and many player models if someone wants to make them for SC.

RavenGT

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Re: The Big List Of Current GoldSrc Modding Links
« Reply #2 on: June 17, 2017, 11:43:55 AM »
I didn't know there were other Hammer clones other than Jackhammer. Great compilation, I'd vote for it to become stickied.

Norman The Loli Pirate

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Re: The Big List Of Current GoldSrc Modding Links
« Reply #3 on: June 17, 2017, 06:53:56 PM »
http://www.brywright.co.uk/downloads/files/index.php?dir=natural-selection/
Holy crap I remember that JinRoh Pack for Natural Selection, was probably my favorite pack to use.
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Editor

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Re: The Big List Of Current GoldSrc Modding Links
« Reply #4 on: June 29, 2017, 06:22:55 AM »
Stickied this; if there is content on these sites we want to be saved it might be in our interests to make copies of it for archival purposes.

The303

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Re: The Big List Of Current GoldSrc Modding Links
« Reply #5 on: July 06, 2017, 11:34:25 AM »
Thanks Thomas.

Also added a few more links, a tools sub section and RunThinkShootLive's video tutorials which are nice.