Half-Life Creations > Discussion

Need help again!

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PlayMann:
Hello there. You may remember me from the counter strike beta models discussion, now here I am with something different. Now, I would love to replace the Day of Defeat retail models with the 3.1 ones, but I'm having some problems, like what am I going to do with gear bodygroup and other stuff. If you know how to do this, please let me know, I want to get this finished! I will also credit you at the end since I will probably post it at gamebanana.

Editor:
As a person that was heavily involved in the DoD scene, I can tell you you'd have to recompile both models and reassign the model mesh to the new animations since they are entirely different.

SPRKH:

--- Quote from: Editor on September 15, 2018, 07:16:11 AM ---As a person that was heavily involved in the DoD scene, I can tell you you'd have to recompile both models and reassign the model mesh to the new animations since they are entirely different.

--- End quote ---

Do they also use a different bone structure? If not, it's as ez as swapping ref smds.

PlayMann:
So when I had everything done (Beta models with the retail skeletons and retail animations) I got an error while I was compiling back to mdl from qc. This is only problem I am dealing with now.

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