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Author Topic: If you could change one thing...  (Read 45247 times)

Vulpine Complex

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  • Pit Drone
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  • Posts: 202
If you could change one thing...
« on: June 18, 2010, 04:05:12 PM »

What would it be? This is just for simple, one like suggestions, like "Add Another Shotgun" or "Make Rockethaus not the house of rockets."
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KylerAdams

  • NS Project
  • Zombie
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  • Posts: 88
Re: If you could change one thing...
« Reply #1 on: June 18, 2010, 06:51:27 PM »

Add a dildo as a secret weapon that does 100 damage a hit and swings super fast. And secondary fire throws it, doing 1000 damage if it hits.

There's a model at CDG forums if you need one.

=P

Just screwin with ya. There is one at CDG tho, saw it browsing the mdl forum aaaages ago.

oh, and make the rockethaus not be the house of rockets and add another shotgun that does 10000 damage per pellet.
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der_Dude

  • New Member
  • Posts: 1
Re: If you could change one thing...
« Reply #2 on: June 18, 2010, 08:33:21 PM »

imho the aiming still needs to be fixed. it is too "bound" to the playermodel. it should be freely movable across the screen.. and the model should just follow the crosshair depending on height and direction.

like in the free games teeworlds and soldat. it is much better to aim. just my opinion.

and another thing is : where are the models? i miss my snake model :(
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Seigman

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  • Posts: 1
Re: If you could change one thing...
« Reply #3 on: July 03, 2010, 01:18:30 AM »

Totally agree with der_Dude. First thing I noticed when I started playing was the aiming. Feels very limited, and make the game experience rather poor IMHO. Really think there's a gem of a game in this mod, but with the current aiming I'm not finding it...
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Simon

  • BSR Team
  • Baby Gargantua
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  • Posts: 473
  • Whiskey brony
Re: If you could change one thing...
« Reply #4 on: July 03, 2010, 02:03:05 PM »

The number of people playing
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ThePeanutBaron

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  • Posts: 4
Re: If you could change one thing...
« Reply #5 on: July 15, 2010, 05:00:03 PM »

Add throw-able knifes, that would be cool!
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