Welcome,
Guest
. Please
login
or
register
.
Did you miss your
activation email
?
Home
Help
Login
Register
News:
Celebrating over 10 years serving the creative community
Half Life Creations Forums
»
Content Creation
»
Requests
»
[HL1] Taking out my old trash...
« previous
next »
Print
Pages: [
1
]
Author
Topic: [HL1] Taking out my old trash... (Read 1210 times)
Megan
Pit Drone
Posts: 186
What's my age again?
[HL1] Taking out my old trash...
«
on:
March 23, 2011, 02:28:39 PM »
When I first started model hacking, I did two, somewhat horrible, SD Construction and a zombie version of Romka's massn.
I'd just like to post these here in hopes that someone will make do with what I have and make the fuckers compile, because I can't.
Logged
James
Administrator
Big Momma
Posts: 619
Re: [HL1] Taking out my old trash...
«
Reply #1 on:
March 23, 2011, 03:30:20 PM »
It doesn't work because the different smds on the Construction have different skeletons. Why would that work.
Logged
Megan
Pit Drone
Posts: 186
What's my age again?
Re: [HL1] Taking out my old trash...
«
Reply #2 on:
March 23, 2011, 03:39:41 PM »
Well, I was stupid at that time. (Still stupid now!) So, feel free to slap me.
Wait a second, on the modified dead_barney mesh I attached the construction stuff. I think the problem was that I didn't attach the parts I ripped off of the old construction to any bones. You must be looking at the wrong smd.
«
Last Edit: March 24, 2011, 01:36:19 AM by Joebama
»
Logged
Print
Pages: [
1
]
« previous
next »
Half Life Creations Forums
»
Content Creation
»
Requests
»
[HL1] Taking out my old trash...