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Author Topic: Decompile source model  (Read 1509 times)

SPRKH

  • Cry of Fear Team
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Decompile source model
« on: October 24, 2011, 02:30:59 PM »
Could someone decompile this model, because fuck source  :coolbiden:

http://www.gamebanana.com/skins/74394

Slider

  • BSR Team
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Re: Decompile source model
« Reply #1 on: October 24, 2011, 03:18:14 PM »

SPRKH

  • Cry of Fear Team
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Re: Decompile source model
« Reply #2 on: October 24, 2011, 03:23:28 PM »
Breaking cuffs 4 breakfast bruh.

Burd!

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Re: Decompile source model
« Reply #3 on: October 24, 2011, 04:25:35 PM »
You can't break those cuffs kid.

Alisha

  • Scientists
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  • Posts: 26
  • A.k.a Mafisha. School stops me from creations X(
Re: Decompile source model
« Reply #4 on: October 31, 2011, 01:16:48 PM »
I hope I'm not accidentally bumping again, but how do you decompile Source models? :)
Who still remembers Mafisha's Grunts??
    I is still alive, but IRL pulled me in....

Besli

  • HoE Project
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If you don't like it, mod it! (DaniJ)

Alisha

  • Scientists
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  • Posts: 26
  • A.k.a Mafisha. School stops me from creations X(
Re: Decompile source model
« Reply #6 on: November 03, 2011, 04:39:38 PM »
Thanks! :D
Who still remembers Mafisha's Grunts??
    I is still alive, but IRL pulled me in....

LeonelC

  • Roach
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Re: Decompile source model
« Reply #7 on: November 03, 2011, 07:24:37 PM »
If you have some problems decompiling a model, for example, the program gives you an "unable to load model" just open it with notepad++ and edit the FIRST 0 with a comma.

Besli

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Re: Decompile source model
« Reply #8 on: November 07, 2011, 04:18:08 PM »
If you don't like it, mod it! (DaniJ)