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Author Topic: Tree model edits  (Read 1254 times)

D3ads

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Tree model edits
« on: December 14, 2011, 06:21:08 PM »
Can the UV sizes on these trees be proportioned properly and doubled? Ie some of the textures are almost 256x256 but not quite, so make them fit to that and then double them to 512x512. One of the sizes is 256x286, just make that one 512x512. I'm wanting to make the model bigger you see, but resizing it makes the textures low-res and blurry and we can't have that :joebiden: There are 3 sub-models which use the same textures.

Thanks in advance!

Besli

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Re: Tree model edits
« Reply #1 on: December 15, 2011, 02:15:02 AM »
Here:
If you don't like it, mod it! (DaniJ)

D3ads

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Re: Tree model edits
« Reply #2 on: December 15, 2011, 07:53:54 PM »
Oh thanks Besli! The smaller of the textures didn't need to be that big though, 256x256 would suffice :) I forgot to say I wanted the model ground moved to the middle of the trees so I can place them into uneven terrain without them disappearing!

Besli

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Re: Tree model edits
« Reply #3 on: December 15, 2011, 09:21:03 PM »
Okay, here it is:
If you don't like it, mod it! (DaniJ)

Besli

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Re: Tree model edits
« Reply #4 on: December 20, 2011, 06:28:37 PM »
Okay, another edit:
If you don't like it, mod it! (DaniJ)

D3ads

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Re: Tree model edits
« Reply #5 on: December 23, 2011, 06:45:57 PM »
Perfect Besli, thanks a lot :)

Besli

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Re: Tree model edits
« Reply #6 on: December 25, 2011, 11:57:41 AM »
You are welcome! ;)
If you don't like it, mod it! (DaniJ)