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Author Topic: [Dota 2] Hunger Havoc  (Read 1204 times)


  • aka Charlie Cyprus
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[Dota 2] Hunger Havoc
« on: October 14, 2012, 06:13:28 AM »
Hey all. Not sure what the rules are for workshop material, but I thought I'd share it around because this is probably my first original content from ground up since the RavenGT HEV arms 2―which was just a reskin. It was very satisfying to go through the whole process from start to finish. 3DS though was stressful learning how to unwrap and rig.


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Re: [Dota 2] Hunger Havoc
« Reply #1 on: October 14, 2012, 11:41:27 AM »
Not bad actually! Looks perfectly good in the game screenshots you posted.

It takes a while to learn the nuances of 3DSMax but it's worth investing the time in, keep practicing and you'll find it gets easier with time and you'll be able to surprise yourself with the cool stuff you learn how to do ;)

For UV unwrapping learn about the automatic unwrap if you haven't done so already. It's not perfect (the UVs always need editing), but it saves you A LOT of time you would otherwise spend checking faces and stuff.