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Author Topic: [HL1] Detailtexture pack version 2  (Read 1324 times)

crowbar/`

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[HL1] Detailtexture pack version 2
« on: August 30, 2013, 02:48:24 PM »
Hi there! It's out, finally.

Half-Life 1 detailtexturepack v 2.0



Download:
>>@moddb<<
>>@gamebanana<<

Since I was stuck with my mod Half-Life: Gold I now decided to release the textures as a texture pack for
Half-Life 1 multiplayer. This pack includes an almost blank grey halflife.wad which will be overlayed with
beautiful 24bit textures ingame. With this pack the follwing maps can be played with much higher and optimized graphics
as far as textures are concerned:

ag_crossfire
ag_hidden_lab
agtricks
boot_camp
boot
bounce
crossfire
datacore
doublecross
endcamp
frenzy
gasworks
lambda_bunker
lost_village
no_remorse
rapidcore
snark_pit
stalkx
stalkyard
subtransit
undertow



Of course any other maps can be played with this pack too, but i can't assure that it will look good. To do so, follow these steps:
1.) Go to Half-Life/valve/maps
2.) Copy and rename the file "Any Map.txt" to the map you want to play and add "_detail" to the end of the textfile. (e.g. killbox_detail.txt)
3.) Done

If the textures doesn't fit well in this map, you can write your own textfile. Just have a look on the other textfiles I've written and you will understand fast how it works.

----------------------------------
Example given:


tnnl_flr4        floor1            1.0        2.0


tnnl_flr4 is the orginal texture which you can find in the halflife.wad

floor1 is the texture you want to use instead. It should be maximal 512 x 512, 24bit and the format must be .tga. The file also needs to be in Half-Life/valve/gfx.

1.0 is the scale on the x-axis.

2.0 is the scale on the y-axis.
----------------------------------

If you manage to make any other custom map look better, feel free to send me the txt file and i will release an update. Bug reports are also welcome!


To make the texture pack work, you need to type 2 commands into your console/config:

r_detailtexturessupported 1
r_detailtextures 1

Also, make sure you run the game in OpenGL mode.
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Lateralus

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Re: [HL1] Detailtexture pack version 2
« Reply #1 on: September 18, 2013, 03:44:42 AM »
All i can say is... nice work. :coolbiden:

Burd!

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Re: [HL1] Detailtexture pack version 2
« Reply #2 on: September 18, 2013, 03:49:50 PM »
My goodness, this is remarkable Crowbar! Makes me wanna' play HL1DM again! :)