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Author Topic: [DoD:S][SNIPER RIFLE] Mosin Nagant sleeve fix request [FIXED] another issue  (Read 632 times)

Esor

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  • Posts: 28
Hi
I have got any more request. I would like to ask if anyone could fix sleeves in this model (it uses axis sleeves permanently on both sides)
Link to the model - http://dods.gamebanana.com/skins/128082
« Last Edit: November 23, 2014, 10:24:29 AM by Esor »

Esor

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  • Posts: 28
Re: [DoD:S][SNIPER RIFLE] Mosin Nagant sleeve fix request
« Reply #1 on: October 24, 2014, 07:05:47 AM »
I decompiled the model and changed v_axis_sleeve to us_sleeve and compiled it back and got weird result with no sleeve change. I followed this tutorial how to change origin so I thought I would come across sleeve change in file. That's the tutorial I followed http://dods.gamebanana.com/tuts/2958 :(
Code: [Select]
{
{"v_hand.vmt"
 "us_sleeve.vmt"
}
  {"v_hand.vmt"
 "us_sleeve.vmt"
}
 }
$hboxset "default"
// Model uses material "v_hand.vmt"
// Model uses material "us_sleeve.vmt"

SPRKH

  • Cry of Fear Team
  • Gman
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  • Posts: 2574
Re: [DoD:S][SNIPER RIFLE] Mosin Nagant sleeve fix request
« Reply #2 on: October 24, 2014, 09:46:54 AM »
http://dodarchive.wunderboy.org/t-34084.html
Is there a sleeve model in the reference smd? If so, try deleting that

Most people here are clueless when it comes to source

Esor

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  • Posts: 28
Re: [DoD:S][SNIPER RIFLE] Mosin Nagant sleeve fix request
« Reply #3 on: November 04, 2014, 09:42:02 AM »
no there's no sleeve reference :( I have tried multiple ways and haven't found a solution.

SPRKH

  • Cry of Fear Team
  • Gman
  • *
  • Posts: 2574
Re: [DoD:S][SNIPER RIFLE] Mosin Nagant sleeve fix request
« Reply #4 on: November 04, 2014, 02:03:23 PM »
Could try contacting the author on gamebanana

Esor

  • Scientists
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  • Posts: 28
Re: [DoD:S][SNIPER RIFLE] Mosin Nagant sleeve fix request
« Reply #5 on: November 09, 2014, 11:18:33 AM »
I tried. I think he doesn't use gamebanana anymore.

Esor

  • Scientists
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  • Posts: 28
My friend managed to fix sleeves but the problem is whenever the model uses draw animation it points few cm in different direction than during idle mode. I have seen that issue on many models, Have anyone got idea how to fix this kind of issue?  :(