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Author Topic: [HL1] Finish Up these Vortigaunt Animations  (Read 2367 times)

Geter Priffin

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[HL1] Finish Up these Vortigaunt Animations
« on: June 01, 2016, 09:40:31 PM »
Hey a Friend of mine (Paynamia/SkyNinja) was Porting the Vortigaunt from Half-Life 2 to Half-Life 1 with its Original Animations.





They are Pretty Much Done but they have a Few Animations that are Missing or Incomplete, so I was Wondering if anyone could Please Finish this by Making more Animations for these Guys?

List of the Animation Sequences it doesn't have:

idle2
idle3
crouch
walk2
right
left
jump
stairsup
flinch2
laflinch
raflinch
llflinch
rlflinch
dieheadshot
diebackward
dieforward
collar1
collar2
throw_podium
long_jump
dead_on_stomach

DOWNLOAD LINK FOR THE FILES: https://www.dropbox.com/s/yj13u2crrt68ryc/HL2VortUnf.zip?dl=0
« Last Edit: June 21, 2016, 10:58:47 PM by Lil'Gaz »


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Geter Priffin

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Re: [HL1] Finish Up these Vortigaunt Animations
« Reply #1 on: June 21, 2016, 10:52:05 PM »
Anyone?

*tumbleweeds roll*
« Last Edit: June 21, 2016, 10:59:26 PM by Lil'Gaz »


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Thomas

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Re: [HL1] Finish Up these Vortigaunt Animations
« Reply #2 on: June 22, 2016, 12:28:13 PM »
We don't normally work with retail ports of content. So there might not be a huge willingness to tackle this project.

Geter Priffin

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Re: [HL1] Finish Up these Vortigaunt Animations
« Reply #3 on: June 22, 2016, 04:57:43 PM »
We don't normally work with retail ports of content. So there might not be a huge willingness to tackle this project.
But it isn't Illegal, Valve allows their Models to be Ported to other Games.

Besides its a Simple Request, its not like I'm asking someone to make a Crysis or Halo Weapon Pack ffs.
« Last Edit: July 01, 2016, 05:07:58 PM by Lil'Gaz »


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Thomas

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Re: [HL1] Finish Up these Vortigaunt Animations
« Reply #4 on: July 05, 2016, 12:01:17 PM »
We don't normally work with retail ports of content. So there might not be a huge willingness to tackle this project.
But it isn't Illegal, Valve allows their Models to be Ported to other Games.

Besides its a Simple Request, its not like I'm asking someone to make a Crysis or Halo Weapon Pack ffs.

I'm not certain about this statement. Owners of Garry's Mod for example have to buy the games to import the content (http://steamcommunity.com/app/4000/discussions/1/864973123323087700). It warns that using assets only works if the individual already owns that content to draw it out of the GCF. https://developer.valvesoftware.com/wiki/Mod_Content_Usage

Quote
We're not fine with taking assets from our games (e.g. voice, music, items) and distributing those separately.
http://www.valvesoftware.com/videopolicy.html

Call me cautious but I'm interested to know where your definitive information comes from; many of us here have witnessed suggestions to the contrary.

SPRKH

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Re: [HL1] Finish Up these Vortigaunt Animations
« Reply #5 on: July 05, 2016, 04:29:36 PM »
http://gamebanana.com/wikis?page=porting_whitelist

http://gamebanana.com/blogs/17948

Looks like valve is cool with porting content, with proper attribution and for non-commercial purposes of course.

As for this particular request: i dont think anyone here can be arsed doing character animations tbh, good luck though
« Last Edit: July 05, 2016, 04:33:15 PM by Sporkeh »

Thomas

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Re: [HL1] Finish Up these Vortigaunt Animations
« Reply #6 on: July 05, 2016, 06:15:25 PM »
Interesting but:
Quote
This is an informal agreement between us and Valve and does not cover uploading said content to any other sites or services.

So one might be limited to Game Banana.

SPRKH

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Re: [HL1] Finish Up these Vortigaunt Animations
« Reply #7 on: July 06, 2016, 01:23:33 PM »
Just mirror it on gbanana for ezwinnings

zikshadow

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Re: [HL1] Finish Up these Vortigaunt Animations
« Reply #8 on: July 06, 2016, 06:43:02 PM »
I've always found the HL2 vorts weird when ported to HL1.
Maybe it's the size or something? It just doesn't feel right.

Combos on the other hand though.