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Author Topic: [CS 1.6] SPRKH's HL1 Glock on Bobito Pawner's CS 1.6 Glock Animations  (Read 627 times)

ponderingperson

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today i present to you sprkh's awesome glock retexture rigged onto bobito pawner's fantastic faithful recreation of counter-strike's usp animations. also utilizes edited hl1 glock sounds, including an unused slide racking sound found in sound/items.

in-game video preview (it sounds a little different than how it actually is in-game, blame obs compression and not me): https://www.dropbox.com/s/nunc58lq5hqv57e/2019-04-13%2016-19-49.mp4?dl=0

credits:
valve - model mesh and sounds
sprkh - model mesh edits and retexture (http://www.half-lifecreations.com/forums/index.php?topic=2232.0)
bobito pawner - animations and original compile (https://gamebanana.com/skins/154590)
ponderingperson - re-rigging and compile

update: re-compiled with the default 1.6 hand textures. sorry bobito pawner!
« Last Edit: April 13, 2019, 09:43:39 PM by ponderingperson »

Editor

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Re: [CS 1.6] SPRKH's HL1 Glock on Bobito Pawner's CS 1.6 Glock Animations
« Reply #1 on: April 14, 2019, 07:22:55 PM »
Pretty pro stuff!

ponderingperson

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Re: [CS 1.6] SPRKH's HL1 Glock on Bobito Pawner's CS 1.6 Glock Animations
« Reply #2 on: April 15, 2019, 03:38:15 AM »
thanks man! i'm really happy with how this one turned out. it gave me some problems with the normal maps being flipped after mirroring the model (because valve doesn't like to finish their models) but otherwise it was pretty straightforward and i'm really happy with the results. i think the sounds also really help tie this together and give it that real hl1 feel, lol.